DARK GAIA'S PROFILE

I develop games and I write. I have a Bachelor of Arts in creative writing and journalism. I like writing speculative fiction, horror and literary fiction, sometimes all blended together. You can find elements of my writing in my games, because I consider my games to be stories just that happen to have gameplay.

I post updates on my Facebook and Twitter:
Facebook: http://www.facebook.com/pages/Dark-Gaia-Studios/365139189465
Twitter: https://twitter.com/#!/DRobertGrixti
Legionwood 2: Rise of th...
A sprawling J-RPG game and direct sequel to Legionwood: Tale of the Two Swords.

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Gaia's Epic Love Poem

In fact, the first stanza is a reference to Heart of Darkness. That's what we were studying in literary studies at the time. Remember, I wrote most of this in class and off the top of my head as well, so it kind of loses the point and jumps around a bit. It does need some work. I was originally writing about colonialism, but then it changed into something different. Later, I decided that it seemed that love, and the struggle between light and dark were prominent themese. I really just wrote what I thought sounded good, with no thought for the symbolic elements or thematic qualities.

I was never really one for rhythm though. That I feel is a matter of personal taste. I do try to include rhymes or slant rhymes when possible, but I don't use any particular number of them in each stanza or spaced evenly apart.

Thanks for reading though!

Gaia's Epic Love Poem

Hey everyone! As everyone around here probably knows, I like to write a lot. Specifically, I write short stories and novels. However, I occasionally take a crack at writing a small poem. Usually, I don't get very far - I can write short, one stanza poems that read fairly well, but I've never been able to go much further.

Hence, it came as a big shock to me when, in the middle of my Anthropology class (of all places) when I became struck with the urge to write an epic love poem. It's currently not finished, and the title isn't yet final, but I'm tremendously happy with the six verses I've written so far, so I thought I'd show it off!

As usual, this work is protected by international copyright law and remains my sole property and cannot be reproduced without my permission by any entity other than myself.

The Heart's Last Battle

Where nothingness exists,
What lies beyond the sun?
Nothing but a heart of darkness,
Where inner demons kiss.
I shall board a ship to blackness,
Make a journey to the unknown,
To where danger lurks just beyond my sanity,
And the only safe place is at home.

I cross a river of blood,
In a land where there is no love,
But emotions have their birth,
And I am drowned in despair,
An ever surging flood.
Swept away in a maelstrom,
But to me escape is impossible,
Because I fear of being wrong.

So now I stand upon the precipice,
Trying to figure out how to proceed,
Assaulting a nightmarish edifice,
Where no paths seem to lead.
Each step is fateful,
Can lead to euphoria or madness.
Indecision is hateful,
But I am not insightful.

At the castle's gates a battle is waged,
Light and darkness clash,
Twist together in a demonic embrace.
I watch the soldiers fight from afar,
Their numbers swell and fall,
But the outcome cannot yet be determined,
So my heartbeat slows to a crawl.

With baited breath I wait,
Hands clasped upon my sword,
For the right time to come to strike,
Before it is too late.
I parry the blows that come from Death himself,
As the forces of light prevail,
And I plunge myself into the dark depths,
Where all will be revealed.

As I journey through the darkness,
Iron resolve lights my way.
I press onward, fighting my demons,
My courage keeps them at bay.
I keep fighting this battle I cannot lose,
I'll fight the forces of Hell itself,
If what I'm fighting for is you.

Legionwood: Tale Of The Two Swords

Hmm, no that's a debug ability that I must have forgotten to remove.

Legionwood: Tale Of The Two Swords

Thanks, guys. It's certainly, out of all my games, benefitted from more of my effort and attention. The One Night series is made up of short (2 or 3 hours at the most) games and the gameplay is rather simple. So I can safely say I worked hard on Legionwood.

One Night 2: The Beyond

Thanks for taking the time to post up a video for me. I'll watch it right away, but since I've retired from RPG Maker for now, don't expect any improvements you suggest to be implemented any time soon.

Legionwood: Tale Of The Two Swords

I actually don't think the Blue Ribbon works at all. I remember meaning to get around to fixing it, but I can't remember doing that.

The point of the Rift Entity is that he's supposed to be harder than the final boss. Essentially, he's just a challenge for advanced players. If you can beat him, you really don't need the ultimate equipment anyway. It's a riff on the Final Fantasy games where there's always an optional boss that's tons harder than the final boss. That includes having too many HP.

Legionwood: Tale Of The Two Swords

@Leoc4: If the timer runs out while you're fighting the minotaur, it shouldn't really matter. But you can beat him in two minutes anyway, I think. If anything, you should always keep multiple save files for this reason.

LWood_World.png

It's an amalgam of Mack, VX RTP (slightly recoloured) and XP RTP.

One Night Review

As my friend wrote this, it would be nice if you could say what is wrong with the review, so he can improve (even though he wrote this years ago)

The End

Can do. There's a Facebook page I've had set up for a while though, which publishers occasionally watch, so no doubt it won't take long until whatever literary career I have will be linked with my time here.